Reality Is Broken: Why Games Make Us Better and How They Can Change the World

400 pages

Published Feb. 1, 2011 by Jonathan Cape.

ISBN:
978-0-224-08925-8
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Visionary game designer Jane McGonigal shows how we can harness the power of computer games to solve real-world problems and boost global happiness, since her research suggests that gamers are expert problem solvers and collaborators because they regularly cooperate with other players to overcome daunting virtual challenges.

7 editions