Paperback, 414 pages
(0 reviews)
This is a book about the roleplaying industry as it existed during one of its most topsy-turvy decades ever. It’s about hobbyist gaming in the ’00s. More specifically, it’s about 26 different d20 companies, indie companies, and old-guard companies that began publishing roleplaying games in the ’00s. If this suggests that the industry was divided in the ’00s, it was ... and that’s the story of the decade.